> From: "Jarec" <jarec_at_...>
>Subject: Re: Just a quick question
>By the same token if the players quest for a magic sword and fail why
>should they just be able to spend 2HP and get one anyway. Where is
>the motivation next time I run a sword quest adventure? Not to say
>that I run such things - before my players ask!!
Well, in Hero Wars the motivation isn't to get a magic item. It is to help
your kin, strengthen your clan, complete the ritual or defeat your enemies.
You have to make them want _that_ sword for some greater purpose.
Thom