Re: Re: Stop Time

From: Peter Larsen <plarsen_at_...>
Date: Tue, 12 Jun 2001 08:11:19 -0500

Graham Robinson says to

Ian Hammond Cooper:
>> I would not allow 'Godlearners secret' as a character ability.
>Why? Okay in the normal time frame (1620s) its a bit unlikely that anyone
>has this, but in a historical game (or if certain rumours about Slontos
>are true) then characters with 'Godlearners Secret 5W' are perfectly
>possible. We may not know what the secret IS, but we know enough to use it
>in a game - its the ability to do all sorts of dangerous, Godlearner
>things. Use it at an improv penalty to mess with peoples beliefs, swap
>gods around, and piss off the world enough that it tries to kill you every
>five minutes...

        In modern Glorantha, wouldn't you need to roll the Godlearner Secret vs (I don't know, 14?) each session to see if the Giftbringers do their stuff? It could lead to a short campaign....

Peter Larsen

Powered by hypermail