Re: Digest Number 577

From: ian_hammond_cooper_at_...
Date: Thu, 14 Jun 2001 13:44:22 -0000


Gerald Bosch
>In my game I've converted an RQ Sword of Humakt into the new
system. I'm having this exact problem. The feats don't seem all that "sexy" and his sword skill is so high that he really sees no need to build up his affinities.<

AFAIK the feats list is not meant to be seen as limited - this is all there is, but default feats for characters and beginning heroes. Why not give your Humakti hero new ones that you feel are 'sexier', either as part of the conversion to fit the character conception better, or by allowing him to improvise new feats in play and them buy them with a Hero Point.

Ian Cooper

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