Hmm, perhaps we need rules that can handle abilities of any broadness or narrowness. At the moment we have a one tier approach. It seems the proposed new rule will be two tier: abilities are 'broad' or 'narrow'. Perhaps someway of indicating degree of breadth or narrowness would be better? The debate so far has focused on broad abilities, but in my experience narrow abilities are also a problem: witness the recent thread about 'Dragon-slaying Sword' as an ability. For such abilities to really work, narrow abilities must have a bonus, and the narrower the ability, the greater the bonus.
I'm told Greg wants descriptions of NPCs in submitted scenarios to have only a handful of stated abilities. Allowing abilities of any breadth might help doing so.
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