> Any problems with this?
>
Hmm - only in the sense I probably won't use it. I like the ambiguous broadness of the system as it stands. But hell, I play other games that have no rules but the players arguments for what should happen, and that kind of thing appeals to me. I don;t want to start cascading abilities and the like; what I like about HW is that it renders this process unnecessary IMO.
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