Re: Re: Specialists

From: Christian Wanamaker <enlil5_at_...>
Date: Thu, 21 Jun 2001 20:33:30

Does anyone else think that the example resistances in the book seem a bit high? I don't have the book but I seem to remember the depth of a Dragon Pass winter having several masteries- certain death for anyone not of major hero standing. And jumping up or down seemed almost impossible, unless movement feats make them radically easier.

Christian

>From: David Dunham <david_at_...>
>Reply-To: hw-rules_at_yahoogroups.com
>To: hw-rules_at_yahoogroups.com
>Subject: Re: Specialists
>Date: Thu, 21 Jun 2001 10:55:01 -0700
>
>Benedict
>
> >Consider the example in the rule book: the 'Collapsing Wind' that
> >Kallai has. The narrative implies that Kallai's player never uses
> >that ability until long after character generation. So it would
> >almost certainly have a rating of only 13, which will not collapse
> >anything.
>
>IMO this is a problem not with the skills system, but with the
>resistances chosen for the universe. Pre-publication playtesting was
>mostly with much smaller resistances for stuff, and therefore this
>was not a problem.
>
>
>David Dunham dunham_at_...
>Glorantha/HW/RQ page: http://www.pensee.com/dunham/glorantha.html
>Imagination is more important than knowledge. -- Albert Einstein



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