> From: "Charles Corrigan" <glorantha_at_...>
>
> > Offensive Strikes are crap because they are never going to be one
> > of your best abilities, so never win the direct contests which is
> > the only thing they are useful for.
>
> That is a purely game-mechanical argument. IMO a character will have
> religious/social incentives to increase their understanding of the
> secret in preference to their other skills.
Yes. But I refer you to the name of this group. ;-) I don't think it's the case that Gloranthans increase such secrets _purely_ for social reasons; I don't think that pressuring PCs to do so for these reasons makes for a more wonderful game in any obvious sense. Hence many of the secrets are not well-described by the rules either "simulationisticly" (and as I argued, they are very simulationist rules), or narratively.
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