Re: Digest Number 775

From: kmnellist_at_...
Date: Wed, 27 Feb 2002 13:49:47 EST


In a message dated 27/02/02 18:14:20, you write:

<< It'd be nice to have a sidekick rather than a mook.  --
 Jeffrey Kyer - Consultant >>

Is this in real life or in your games?

More seriously, I like the idea of different levels of follower. I think there is room for temporrary followers, mooks, loyal assistants, named but miscevious less-than-allies, whatever.

Keith

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