In a message dated 4/24/02 11:58:55 AM, badamson_at_... writes:
<< From your description, they know precisely what they want, D&D3 and HS provide it, and do not want to even try something else. If that is really the case, getting them to play HW would be difficult, painful and pointless. >>
Yes, Hero Wars is designed for a rather special class of gamers. My players, who are role-players, don't like it because it's too unclear for them. For them, the mechanics are too vague to a degree that interferes with role-playing.
Jim Chapin
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