Dragon Pass is now such a rich location that it can appear daunting.
My suggestion is start small. Following the trajectory of the Sartar
Rising series, from BA into the actual rebellion, start off at a
clan level. The Lunars occasionally impinge on your clan's life, but
at first it is HW-as-soap-opera: who gets the girl, who wins the
chieftain's contest, who shows greatest vigour driving off the
cattle raiders? This gives the campaign time to settle down,
everyone gets used to each other, the rules and the settings and
also characters and players alike can begin to develop relationships
and care about their little slice of the world.
Then, when you and they are ready, you can either ease them out,
with some trips to the Big City, a visit from the rebels, etc. Or,
kick them out with drama and decision - you return from a hunting
trip and wonder why no one stops you at the edge of the tula - then
you see the smoke from where the village is. Or Kallyr comes along
and says *you* - you are the one of whom the prophesy spoke, or
whatever.
Hope this helps,
Mark