RE: Humakt's Gifts

From: Andrew Solovay <asolovay_at_...>
Date: Sun, 7 Jul 2002 13:58:25 -0700


From: Wulf Corbett [mailto:wulfc_at_...]

> On Sun, 07 Jul 2002 19:43:28 -0000, "andyhoward39"
> <ahoward39_at_...> wrote:
>
> >How do people ref/gm/narrate the granting of Humakti gifts? My
> >players' hero band is off to the Upland Marsh to retreive "a
> >useless magic item" and the Humakti took the opportunity to
> >petition his temple for a suitable gift (it was a holy day).
>
> Every Feat, and, therefore, by logical extension, every
> magical ability inherent to the hero (as opposed to in an
> item or such) should be gained through a Hero Quest. Like
> you suggest, however, the problem in game terms is time
> (and imagination, admittedly).

Just a thunk... Temple rituals on holy days are kind of hero-questy, right? The temple becomes an extension of the God Plane, the priest embodies the god, all of that? So wouldn't it be plausible for a character to wait until the next Holy Day and petition the god directly? (In essence, this would be "heroquest for the gift", like y'all say--but it's a nice, safe, easy heroquest, which your character has already done dozens of times.)

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