>HPs are 'meta game' items. That is, they do not represent game-world
>things, unlike POW in RQ. 'Spending a HP' is something the player does,
>not something the character does. No amount of HPs can 'forge a link
>with a Feat'. However a character forges such a link (chanting lots,
>jumping in a special way, sitting outside naked in the cold, meditating,
>whatever), the player gets to say 'my character forges a link with the
>Feat' only by spending the HP. Otherwise, the character is assumed never
>to get around to it.
And your point is? Are you agreeing or disagreeing? This sounds like part of an entirely different conversation...
Wulf
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