RE: Re: Darksense at that!

From: Graham, Andrew <agraham_at_...>
Date: Thu, 29 Aug 2002 10:17:07 +0100


> No, I agree. Sounds like something you have to quest for.
>
> But to return to the *intent* of my original question:
>
> Has anyone come up with useful or amusing tricks for normal
> darksense in
> their games?

Some suggestions would be :-
Seeing round corners [difficult but not impossible] Spot weak spot in [item]
e.g.. Troll smiths could use there sonar to spot flaws inside metal weapons.
Stun small pray at close distances [By "shouting" at them with darksense]

Andy

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