RE: Re: Spending HP

From: Matthew Cole <matthew.cole_at_...>
Date: Thu, 5 Dec 2002 17:13:45 -0000


you wrote: (me typing fast too)

>Please, allow me to be the first to jump all over you on this one
(assuming I type fast enough ;).

Arrghh! Not in the face! Not in the face!

you wrote:

>The day I as narrator decide which contests the PCs will win and
which they will lose, I hope is the day some kind soul will take me round the back of a barn and put me out of everyone's missery. I sincerely hope that the days when I might have thought such a judgement was mine to make are long past.

Well, allow me to retort (Sam Jackson from Pulp Fiction)

This was never (and never will be) my view. I'd never do (or permit to be done) what you are suggesting. Sorry if I gave that impression.

The idea wasn't to decide for the players who will succeed or any such thing! It was to keep the story *working* and that's all.

you wrote:

> Hero Wars for me is not a game where I tell a story to the players,
I realy hope that their decisions and participation will materialy contribute to the unfolding plot. The whole point of Hero Points is not to bludgeon the players into place, but to give the players more power to engineer the game in directions they want. Directions I as narrator may never have concieved.

This is exactly my view. Sorry to give the wrong end of the stick. Disappointed you took it.

-----Original Message-----
From: simon_hibbs2 [mailto:simon.hibbs_at_...]

Powered by hypermail