Yeah. IMHO these geases are nutty. If you fight, you *will* get hurt,
no matter how good you are (even heroes, since they face other
heroes). That being the case, warriors who refuse healing are - other
things equal- inferior to those who accept healing.
Humakti warriors are therefore likely to have a shorter lifespan than
other warriors, and also to be a less effective fighting force over
the course of a military campaign. And of course shorter lifespan =>
less skill. These are pretty big handicaps for a war god.
wrote:
> --- Gianfranco Geroldi <giangero_at_y...> wrote:
>
>
> > See Storm Tribe page 98/99: Hu's and
> > Inginew's gifts require the refusing of healing
> > magic (under different tenets).
>
> It's perhaps worth noting for those of us used to RQ
> Humakti that that geas of refusing healing from
> non-Humakti is a lot tougher under HW rules. In RQ
> days, every Humakti had spirit magic healing spells:
> these days, no healing from non-Humakti means no
> magical healing. Which can get tough :( First Aid is
> good, but has its limits.
>
>