Re: Re: Apple Lane: Tin Inn

From: Nick Eden <nick_at_...>
Date: Mon, 24 Mar 2003 19:09:17 +0000


On Wed, 19 Mar 2003 16:19:39 +0000 (GMT), Jane wrote:

> --- simon_hibbs2 <simon.hibbs_at_...> wrote:
>
>> White Dwarf (issue 33) published a scenario "Rumble
>> at the Tin Inn",
>> along with a hex map of the Inn and counters for the
>> suplied
>> characters - a streightforward bar room brawl.
>
>Now there's an idea for a cheap intro scenario!
>
>I don't remember details of that one, though I'm sure
>I've got it somewhere. Used the hex map for all sorts
>of other scenarios, too. Would it work in "modern"
>Glorantha, I wonder? The HW/HQ stats for each
>participant could probably be reduced to playing card
>size: easier than RQ!

If it's any use, it's in White Dwarf 33. Written by Mike Cule of all people.



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