- In HeroQuest-RPG_at_yahoogroups.com, Jane Williams
<janewilliams20_at_y...> wrote:
> --- reinierd <reinierd_at_y...> wrote:
>
> > I have toyed with the idea of > > playing a PC who was an ex-
Krarshti assassin who> > through a traumatic > > conversion
experience joined Humakt. Naturally he> > has a lot to make
> > up for, and various forms of penance would be a big> > part of
his initiation and devotion tests. ...
> > Krarshti pervert death through assasination > > and torture; most
of the initiate's god-given tasks> > are likely to be directed
against such activities.
>
> Reinier, this wouldn't be a replacement for your> current Swords
Humakti, would it?
:) It might interest you to know that Guy (our Narrator) had some
more radical suggestions. Anyway, the Krarsht cult probably veils
itself very effectively; what could be a better cover for Krarshti
assassins than for example Heortling "freedom fighters" travelling
the lands? Perhaps some Heortlings get drawn into ancillary, nthlayer
Krarshti cults, and finally discover the Krarsht connection
much, much later when they are in far too deep to turn back?