My though process on city assignment:
-Wilmskirk federation includes the Locaem, the "spear tribe," also it
has a very major temple complex, by implication greater than the
other cities, and I would be inclined to think of major mojo magic as
a "spear" function.
- Jonstown includes the most war-like tribe, and even in Sartar's
time it must have been apparent that the most likely direction of war
would be north. That could be the argument to want your shield
there, except that....
- Swenston is the 'shield' against the Praxians, including in its
ring the Pol Joni, who were created in part to be the shield against
the praxians.
- I don't see creating your "sword" last.
- The Colymar have certain magical associations from being the first
tribe, but for all the glories of their history aren't really the
best known for their wars, but are known for their magic, something
you would maybe want in your back boy.
- The durulz could make major contributions, but could not be counted
on to either attack the human's foes or to work hard to shield the
humans from most foes. So you don't want them as part of your sword
or shield.
Now, you could argue them any different way, and it probably doesn't matter much. However you wanted them for your game, you could use....and in fact there could even be different groups in your game that view this differently!
-Bryan
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