Re: Allusion, allegory, analogy

From: light_castle_at_...
Date: Sun, 09 May 2004 03:12:54 -0000


I agree. Nothing's solid enough to be direct parallels. Echoes. Echoes and resonances will get you where you need to be. Players will vibe to what works for them that way, without you having to force it down their throats.
LC

>
> I think its better to make allusions rather than allegories. That
way,
> you can have your cake and eat it. When the Crater Makers bombarded
the
> helpless Fire Bull clan in my campaign, I had in mind high tech US
> fire-power against the Taliban, but that was the limit of the
analogy.

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