- In HeroQuest-RPG_at_yahoogroups.com, "Light Castle"
<light_castle_at_s...> wrote:
> On 30 Jun 2004 at 23:50, donald_at_g... wrote:
>
> > Certainly I should make sure he gets lots of contradictory
information
> > if he starts trying to use Lunar sources as just about everything
has
> > two or three political slants to it.
>
> Oh, but of course. If when he firsts hear any disturbing rumors he
decides to pursue it,
> then I'll make it nice and complicated for him as he tries to find
out what's going on. If
> he shrugs it off as unimportant and not relevant to what he wants
to do with the
> character, then he'll just hear about the attack later.
But you know, when that sorceror hears about this super-weapon of
chaotic magic, he might be interested too.....heck in your game he
might even have the clue that was really what helped the defenders
drive off the bat!
--Bryan
>
> LC