Three Sentence Red Cow Campaign

From: Ian Cooper <ian_hammond_cooper_at_...>
Date: Sat, 23 Oct 2004 15:12:28 -0000

Three Sentence Red Cow Campaign:

Set amongst the Red Cow clan of the Cinsina in 1605, shortly after the Lunar Invasion and before the end of the Maboder and the subsequent war with the Telmori. The heroes are the new generation emerging to replace the heroes lost, maimed, or disillusioned by the fall of the kingdom. The feel is Icelandic saga and generational in scope; the current focus is on the disintegration of the peace of the House of Sartar and the repercussions among the clans.

As for Jane's question the campaign will jump between significant points in the clan's history. Now we have the Maboder/Telmori conflict. We will jump from there to Starbrow's Rebellion and then to Sartar Rising. The published material there will be as much inspiration for events as directly run. Barbarian Adventures was useful in creating background episodes in Setting background, player resources, and cattle raiding and feuds. Orlanth is Dead was used to generate the clan history.

We did have a (shared narration at times) Sartar Rising timeline game but it ended, for a variety of reasons. Orane's Spindle and In Wintertop's Shadow/Wintertop Fair both emerged from that campaign.

I made a conscious decision not to start this one in the same time frame.

There is an fairly full clan and people background. Pretty much what you would expect. Quite what I do with pushing it outside the game group depends on II publication policy, personal sentiment, etc (though it is something anyone could create from the information in TR, ST etc.)

Ian Cooper

Powered by hypermail