> > >I really liked the Glorantha myths when there was less of them, and
>> >when they were merely background.
>>
> > For what it's worth, there are plenty of areas where there are pretty
>> much no myths at all. (Umathela, nominal home of my current game,
>> comes to mind.)
>
>There aren't too many myths left in Wenelia either. The Godlearners
>screwed most of them up, I think. The ones that are left are either
>local Founder myths for cities/clans (but hardly ever tribes or
>kingdoms) or the great myths that are support core beliefs of the
>peoples there... or are new myths built by new heroes and saints.
Well, there are plenty of myths in Umathela (even though I think the God Learners screwed up theirs too). What I meant was that, for a player who doesn't want to learn a vast body of existing knowledge, there are places in Glorantha one can play and still be true to the published sources.
-- David Dunham Glorantha/HQ/RQ page: http://www.pensee.com/dunham/glorantha.html Imagination is more important than knowledge. -- Albert Einstein
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