Manuel
Benedict Adamson wrote:
> Greg Stafford wrote:
> ...
> > Yes, that is what it says. You got the quote. But gee, do you
> suppose that
> > Fear Dragons is the ONLY trait that is in EVERY Homeland for a reason?
> >
> > Those are the typical traits, what everyone normal has. And so I would
> > make all my players have it, because it is what everyone has. In my
> game,
> > and in my Glorantha, everyone fears dragons. Why? Because they are
> > unearthly terrible, more frightening than can be thought about.
> ...
>
> A more rules-ey method is to say that players can choose which
> advantageous personality traits their character will have from Keywords,
> but must take all the flaws. So Hate Chaos is optional, but Fear Chaos
> is not. This is the rule of thumb I've used.
>
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