Jeff has seen some of my Red Cow notes, when they come out more publically then I guess some of the sources of these become clearer. Thunder Rebels (I think) states that every Heortling is a member of at least three communities: clan, cult, professional association and suggests that these three all have wyters (guardian beings). For warriors that 'professional group' will probably be the warband, but non-warriors should also get their own equivalent (bands of carpenters and groups associated with ploughing a group of fields are mentioned IIRC).
So in Red Cow I identify a number of bands that folks could belong too, often professional associations.
I also treat the stead as an additional community with a 'guardian being'. Most are not that powerful, but can be a useful aid in times of trouble.
Having a guardian is important if you want to provide community support. I suspect that any group that wants to work 'community' magics will have an associated band.
Some people will have allegiances to more that three, but I think that is the average.
In addition communities will tend to have relationships with local landscape entities.
Ian Cooper
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