>Well, remember that your characters in the game are called "Heroes", not
>"PCs", "Adventurers", etc.. thus, a heroband can be read as "a bunch of guys
>that hang out and have adventures together". But "Heroband" sounds better
>(and takes less space to type) than "a bunch of guys that hang out and have
>adventures together".
>
And, on this, I suspect everyone agrees. Many hero bands will belong to
that particular subset. What probably wasn't clear to many people,
though, is that a 'hero band' can *also* be 'a cohesive band that
includes no-one who could possibly be described as a hero by any stretch
of the imagination'. The hero band consisting of a bunch of people who
have adventures is the commonest sort to be focus of games, and, almost
by definition, is the sort that player Heroes are most likely to belong
to. But it isn't the only sort, as MoLaD shows. Geo's in MoLaD is pretty
mundane - its just a pub, after all - but there exist many instances in
Glorantha even more mundane than that. When you realise that, game
mechanically, a typical peasant village could well be a 'hero band', it
becomes clearer that the term is a much broader one than the terminology
implies.
Now, I knew that, and Ian Cooper obviously knew that, and so did some other people. But it looks like a number didn't, and thinking about it, I can certainly see why!
-- Trotsky Gamer and Skeptic ------------------------------------------------------ Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/
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