Tentacles Grandezza: Last Tentacles News for 2005!

From: Fabian Küchler <fabian_at_...>
Date: Wed, 11 May 2005 21:47:47 +0200

TENTACLES NEWS POST
Volume 6, Number 5, May 2005

~~ S l u r p F o l k s ! ~~

Welcome to the May Tentacles News Post, featuring all the latest Tentacles news and views. Feel free to forward this newsletter to friends, allies and sworn enemies. If you do not want to receive this newsletter or have a new email address please send notification to: fabian_at_...

~ 2 D a y s u n t i l G r a n d e z z a ~

Only 2 more nights until Tentacles!

If you come by car follow the detour signs to get to the castle because there is a road construction blocking the direct way to the castle!

Since we are at the castle Thuersday we will open the Infoshrine Friday 13.00 for you to check in!

You do not need sleeping bags at the castle but your own towels and soap! And bring a warm sweater!

We urge you not to bring any own food or drinks to the castle (at least do not show it to the manager)!!!

 From Thuersday afternoon on we will not longer be able to get email!

Emergency Phone Numbers:

Fabian 0049 - 177 - 4310667 (in Germany 0177 - 4310667) Castle Stahleck 0049 - 6743 - 1266 (in Germany 06743 - 1266)

There are even some new additions to our website! Check out our online Tentacles Scrapbook.

http://www.tentacles-convention.de

There is of course more news, guests and games added to the programme. So read carefully - there is some informations you will hate to miss...

The programme is complete! Read it!

~ A W o r d f r o m G r e g ~

GTA ATTENDEES! In our ever constant search for entertainment, the GTA once again requests that anyone who has a Gloranthan Post Card bring it to the meeting. We will hand them around and have people identify the image.

Greg Stafford will also present a short computer slide show of "Greg’s HeroQuest in Oaxaca."

Skullbuster this year: the best mezcal in Oaxaca.

~ G r a n d e z z a T e i l n e h m e r ~

Arts, Tressy
Ashworth, Roy
Auribeau, Philippe
Barker, Dan
Baumgart, Christian
Baumgartner, Joerg
Bauss, Charlotte
Berberich, Roland
Birch, Keary
Bird, Sonia
Bogucka, Justyna
Bray, Simon
Brooke, Nick
Busse, Björn
Cole, Matthew
Colen, Marc
Corrigan, Charles
Cox, Merlin
Croxatto, Rémy
Davis, Robert
Davison, Nick
Davison, Gemma
De Bruyn, Kim
Demuth, Kai Uwe
Derks, Oliver

Dermody, Frank
Dincher, Bastian
Dincher, Malte

Dobbelmann, Reinier
Dorward, Scott
Dotor, Alexander
Drawert, Stefan
Driver, Colin
Driver, Darran
Dunham, David

Dzieciol, Andrè
Ehrlich, Sandra
Einsporn, Christian
Eisenmann, Brigitte
Ekert, Niko
Emmett, Chris
Entelmann, Bernd
Euler, Timo
Evans, Sarah
Fahey, Daniel

Ferguson, Alex
Fork, Sven
Frerichs, Christian
Fricker, Paul
Gibb, Mike
Girke, Felix
Goldbach, Bettina
Gordon, David
Gorlick, Ian
Grebel, Désirée
Grimm, Mathias
Hahn, David
Hallier, Wilfried
Hardt, Florian
Harke, Stefan
Hartlep, Jens
Hasheider, Axel
Hawley, Dr. Martin
Heller, Frank
Hibbs, Phil
Hinrichsen, Heike
Hinrichsen, Nils
Hoftijzer, Bazz
Hohendahl, Detlef
Höhne, Thomas
in't Groen, Ruben
Isensee, Dirk
Ives, David
Jardine, Lewis
Jarosch, André
Kershaw-Moore, Rik
Kirkham, David
Knierim, Sascha
Knochenmuß, Sven
Knott, Steve
Kolkmann, Louis
Kotsch, Gunnar
Krämer, Jerry
Krank, Charlie
Kriegel, Debora
Kröger, Peer
Küchler, Fabian
Kuckuck, Philipp
Kunkel, Anja
Langeveld, Henk
Langeveld, Stefan
Lemens, Chris
Liebsch, Ronny
Lindholm, Johan
Loroff, Claudia
MacLaren, Jamie
Martens, Jennifer
Martin, Colin
Mason, Mike
Matzke, Michael
Mc Donagh, Roger
McDonald, Edward
Meints, Rick
Meißner, Nils
Mohring, Claudia
Morgan, Adrian
Mott, Gwen
Mousir-Harrison, Dr. Stuart
Müller, Andreas
Naumann, Folker
Nixon, Matt
Noelle, Marie
Nolte, Sven Alexander
Nordmann, Torsten
Nowak, Kaatje
Nowak, Marc
Olliver, Marcus
Ottmann, Martin
Özmen, Verda
Petersen, Sandy
Petersen, Grant
Petersen, Arthur

Philips, Greg
Pittelkow, Andreas
Place, Alison
Pöser, Martina
Pradal, Pierre
Privat, Grégory
Reimers-Rawcliffe, Lutz

Reimers-Rawcliffe, Kelly
Reimers-Rawcliffe, Julia
Robinson, Graham
Rölver, Nadine
Rowlands, Duncan
Rühling, Susanne
Sassenberg, Karsten
Schiemichen, Wolfgang
Schlake, Patrick
Schmid, Andreas
Schmidt, Dr. Torge
Schöttmer, Holger
Schöttmer, Simone
Schröder, Kai
Schuler, Sebastian
Schweers, Claudia
Schwinghammer, Alexander
Scott, David
Sims, Darran
Smith, Neil
Smith, Adrian
Stafford, Greg
Stanke, Daniel
Steines, Jan Christoph
Stemmer, Torsten
Stetzer, Harald

Steuck, Arne
Steyert, Claire
Strasen, Carsten
Sucharov, Leon
Thiemann, Holger
Trämann, Nina

True, Chris
Tschinke, Ingo
Tschirschnitz, Dirk
van Halteren, Hans
Van Hove, Wim
van Krieken, John
Varney, Sean
Varney, Qin Qi
Vincon, Volker

Watkins, Vanessa
Wessel, Tina
Whitaker, Lawrence
Wieneke, Ingo
Wilkens, Thorsten
Williams, Jane
Williams, Dave
Wöbse, Birte

~ N e w T e n t a c l e d S p o n s o r ~

We are happy to announce a new sponsor for Tentacles! Many Kudos to Rick Meints from MoonDesign!

Visit their website:
http://www.glorantha.info/shop/shop.html

~ T h e I m m o r t a l H e r o b a n d ~

S t a f f o r d, Greg
Greg is back! The legendary creator of Glorantha is back to spread more news and gossip, tell more stories, bring more myths to life, meet more people, hear and answer more questions and play more games! Well, he is a full year behind.... Ask him about Mexico, Pendragon and check if he can still handle that lighter to open a bottle of beer for you!

P e t e r s e n, Sandy
What would Tentacles be without him!? The tireless Great Old One will be around again and he's written a new CoC-FreeForm for us: 'A Night at the Opera'! Sandy will of course host another legendary 'Horror Lottery Game' and generally keep the crowd entertained and the Infoshrine Staff on its toes! Try to beat him in a Gameboy Game of your choice...

K r a n k, Charlie
We are proud to host Mr. Krank this year! He is not just another Giant of Gaming but the President of Chaosium Inc. and a BBQ expert! Charlie did editing, layout, design, development, writing, drawing maps and cover layout for Chaosium games and books for 26 years. Just look at the credits of ANY Chaosium product! Get him drinks and listen up!

W h i t a k e r, Lawrence
Loz our Eternal Champion, Straw Dog and beloved friend will guide us to new gaming shores this year! Follow him on his journey to Gwenthia! Besides earning free drinks by reading fiction he will game, game, game....

B r a y, Simon
Simon the monstermachine of writing, drawing, editing and publishing will strike us with awe again by presenting a new Glorantha FreeFrom: 'The Wulf came in from the Cold'! Step back and let him and his team of authors and GMs entertain you!

S i m s, Darran
Darran is co-founder of the 'Ring of HeroQuest Narrators' (RHQN) and is tireless in bringing truth and light to the roleplaying masses at conventions in the northern hemisphere! As an excellent author and narrator he will bring Glorantha to life at Tentacles with an exclusive Episode in grandezza!

H a w l e y, Dr. Martin
Martin is the main author of 'Men of the Sea' and a first-class webresearcher! He will host an exclusive HeroQuest Episode of epic proportions featuring ships, sea, naval battles and a little more! Be there for: 'Hell or Highwater?'! Just what the tribe is waiting for...

E v a n s, Sarah
Sarah is our featured artist this year! She has a knack for drawing, painting, sewing and modeling everything Gloranthan and is bringing some of her art to sell. With her help we will have a new Trollball Trollkin since the old one enjoys his retirement in the Infoshrine!

S c h i e m i c h e n, Wolfgang
The famed and feared German CoC gamemaster, teacher, actor and phantomist clown will be around again and unleash horror at random victims and the usual and unusual subjects!

M a s o n, Mike
Mike is the shoggoth behind 'The Whisperer' zine, as well as founder of the 'Kult of Keepers' - a traveling cadre of Cthulhu Keepers who run numerous games at conventions including the annual UK CoC Nationals Tournament. He also looks after convention support for Chaosium in the UK. Mike likes nothing more than being bought drinks and talking about horror films late into the night, of course. He will, he will...

~ S p e c i a l A p p e a r a n c e s ~

H e l l e r, Frank
With Frank Pegasus sends us an additional special force to strengthen the German CoC frontline this year. Frank is not only a trained legal person but the respected chief editor for CoC in Germany.

S t e i n e s, Jan Christoph
Jani is the business manager of the Pegasus publishing wing and the German CoC line of books, CoC editor a trained legal person and also a fun CoC Keeper in just one person. He will surely add a tentacle to himself this year!

~ G r a n d e z z a P r o g r a m m e ~

Friday

19:00 Grandezza Opening
The official welcome to Tentacles Grandezza! Grab a fistful of drinks, see the guests and be part of a happy family reunion! Rittersaal

20:00 Grande Quiz
Team up with your buddies to answer the questions of the Grande Quiz! The show masters Greg, Sandy, Charlie and Loz will guide you through the worlds of our beloved games and gaming trivia! There is a prize for the best team!
Rittersaal

21:00 Tentacles Monstrous the Film
Watch Micha and Pittel's documentary about Tentacles Monstrous. Seminar Room

22:00 Live in Concert
Listen to the music of Musica Romana and enjoy Otherworldly Dancing Skills 10W3!
Courtyard

23:30 The Grande Show
A special summoning with the High Priest of all tentacled special effects, lights, sounds and costumes! What else could you ask for? Courtyard

24:00 10th GTA -Party
Join Greg Stafford for more GTA festivities. Hear the news from Issaries, Inc., watch the presentation of 'Greg's Oaxaca HeroQuest' and bring your Postcards from Glorantha. Skullbuster this year: the best mezcal in Oaxaca.
Cellar

24:00 An Evening with the Straw Dogs
We want to find out how to destroy a Pan Tangian war galley, listen to one of Loz famous stories, speak about the past and future of the Straw Dogs, drink potent Arveed from Ilmiora and have a good time. Open to all friends of the Straw Dogs!
Seminar Room

Saturday

10:00 A Night at the Opera
A small theatrical group finds the long-lost manuscript of the legendary Don Juan Triumphant and decides to put on this amazing modern opera. Tower

10:00 Charlie’s Address
Charlie Krank, president of Chaosium, Inc. will report and talk about what is up with Chaosium, Cthulhu, gaming with kids, BBQ and anything else he likes!
Seminar Room

11:00 Eternal Champion Panel
Join Charlie and Loz to get the latest news about the Eternal Champion RPG! Seminar Room

12:00 An Introduction to Gwenthia
In the autumn of 2004, members of 'The Tavern' embarked on an ambitious project to develop an entirely new roleplaying world. Gwenthia is a huge collaborative project to develop the places, people, politics and creatures of these new lands.
Seminar Room

13:00 Grande Lottery
Sandy, Greg and Charlie will draw the names of the players for their games out of the hat!
Infoshrine

13:30 The Wulf came in from the Cold
Across the frigid, icy wilderness the wolves sing their haunting lament. They sense the world is ending. The great god Orlanth is dead, killed by Lunar sorcery. His warriors have fallen; his tribes are dying, unable to draw breath. The once proud land of Sartar lies humbled and frozen before its crimson foe...
Courtyard

13:30 The History of CoC in Germany
An in-depth overview by Frank Heller of the 25 year history of our favourite horror RPG in Germany and many stories and facts that were not publicly known before.
Seminar Room

15:30 The Secret of our Success
What is the secret of the success of the German CoC? What can you expect from Pegasus in the future, and what will you see from us in the English language?
Seminar Room

16:30 The Great Old Ones
The Chaosium Great Old Ones are here! Join Greg Stafford, Sandy Petersen and Charlie Krank and listen to their stories from our beloved game publisher Chaosium, Inc.
Seminar Room

~ G r a n d e z z a F r e e F o r m s ~

T h e W u l f c a m e i n f r o m t h e C o l d by Simon Bray and Martin Hawley, with assistance from Mark Galeotti and Colin Driver.

Across the frigid, icy wilderness the wolves sing their haunting lament. They sense the world is ending. The great god Orlanth is dead, killed by Lunar sorcery. His warriors have fallen; his tribes are dying, unable to draw breath. The once proud land of Sartar lies humbled and frozen before its crimson foe.

Where once the mighty Creek flowed there is nothing but hoarfrost. No flowers bloom in the hill pastures, and the women who collected them lie frozen in the fields. An ancient tower which was once filled with feasting warlords is now home to cowering and broken old men, who huddle around a last spark of life. Beneath them whisper the ghost of their pasts, hungry and waiting for their ends to come.

To the east the Wulf is stirring, called to duty, by the cries of his enemies. He plans to make a new den, to taste new flesh and destroy the weak. The moon is full and his mistress calls to him. Dangerford shall be his new home, and perhaps his last.

Out of the snow, strangers approach, blown by the ice storm and driven by hunger and need. Their lives hang like icicles in the wind; will they receive what they need to survive? What do they bring to aid the survival of the clan?

But far away a wind is blowing, a new wind, and the first breaths of a new world born of violence. Those who hear it awaken, renewed. Can deaf ears and dulled minds hear its message? Do they want to? Or are the folk of Dangerford forever locked in their dying cycle. Will their kin forgive their sins, their bloody alliances and wicked deeds?

Join in the lives, losses and loves of the Dolutha Clan of Dangerford. Can you help them break free from the Winter Curse? March with the glorious Lunar Army; come spread the word of the Goddess and make the world whole again.

D a t a: A dark and twisted Glorantha FreeForm for 39 players.

T i m i n g: Saturday 13:30

B o x e d a n d S a f e
von Gunnar Kotsch und Karsten Sassenberg

Eingeschlossen in ungeheurer Tiefe wird etwas bewacht, dass das Licht nicht sehen sollte. In einem Granitfelsen mitten im Atlantik. Auf keiner Karte ist dieser Ort verzeichnet. Wissen wird zur gefaehrlichsten Waffe, die man sich denken kann. Wenn Kontrollspezialist Mc Rill tatsaechlich wuesste, wie man sich IHM naehern koennte oder wie es hinunterginge, waere auch er nicht mehr sicher. Wenn er doch nur diesen verdammten Job hinter sich gebracht haette. Leute seiner Qualifikation muss man auf der ganzen Welt suchen. Und trotzdem ist er mit dem Gehalt, das ihn erwartet voellig ueberbezahlt. Seit gestern wird er ein seltsames Gefuehl nicht los...

D a t a: Ein diplomatisches Call of Cthulhu FreeForm fuer 25 Spieler.

T i m i n g: Sunday 15:00

A N i g h t a t t h e O p e r a
by Sandy Petersen

A small theatrical group finds the long-lost manuscript of the legendary Don Juan Triumphant and decides to put on this amazing modern opera. No singing ability required. Modern attire appropriate.

D a t a: A horror Mini-FreeForm for 12 people, directed and written by Sandy Petersen. Duration 3 hours.

T i m i n g: Saturday 1st Run 10:00; Sunday 2nd Run 12:30

~ G r a n d e G a m e s ~
The Masters of Luck and Death at Tentacles 2005.

Issaries Inc's new offical demonstration team, the Masters of Luck and Death, are proud to present the following HeroQuest games at Tentacles 2005.

For more information on the Masters of Luck and Death and how to join please visit http://www.glorantha.com/inc/molad.html

H e l l o r H i g h w a t e r ?
written & narrated by Dr. Martin Hawley

There is trouble in paradise! The idyllic Hanafarador Islands, nestled in the northern Venperhan Ocean, are under threat. For some reason the waters around the islands are rising. Many coastal villages are extremely close to being lost beneath the waves. In recent weeks all those that seek to fish or travel between islands have had to turn back as terrible monsters and living water swamp boats and prowl the beach at night.

All know that this is somehow connected to the continuing rise of the demonic Andins. The terrible horned Andins are attacking shipping, ransacking outer islands, and sacificing locals on altars to a new deity called the Red Sun. Queen Hirensanova has sought out the bravest heroes to help in a powerful mission that she hopes will help defend her islands against the rising waters and the terrible demons.

Data: A HeroQuest Episode for 5 players.

W i n t e r s W a r r i o r s
written & narrated by Darran Sims

As initiates of Inora, Goddess of the Mountain Snow, normally you are on the fringes of society as solitary hunters or warriors of the mountains. But now Orlanth is Dead! The land is locked in winter. Suddenly the Winter Warriors are require to save the clan and its tula in the mountains. The dangers of winter are magnified as ice demons roam the peaks, snowfall cuts off all the lodges and the food stocks are running low. On top of that vast columns of smoke rise from the flat lands and they are getting closer and closer. Villages are being burnt down and destroyed. Are the Lunars responsible? Can the winter warriors stop their advance?

D a t a: A HeroQuest Episode for 6 players. NEW! Solely available at Tentacles!

I n t o t h e T r e e s
written & narrated by Darran Sims

The Lunars have encroached upon the territory of an allied clan, taking over an abandoned fort southeast of the clan's main settlement of Talask. Two Maran Gori priestesses are missing and are presumed captured by the enemy. They most be recovered at any cost and the Imperials forced to pay! However trees have sprouted and suddenly grown in the village, they are even growing though the buildings. Is this some Lunar trickery or is it something more sinister coming from the dark, dark forest?

D a t a: A HeroQuest Episode for 7 players.

H i g h C i t a d e l
written & narrated by Darran Sims

Cold and wind-blasted on top of a mountain, you look down on the only way out with despair! The only way off this god forsaken piece of rock is across a wide gorge at the bottom of which is a raging river. The only way across is by the bridge, a broken bridge. The foul Lunars, a whole bloody battalion, are across on the other side and are repairing the bridge right now so that they can get across at you!

D a t a: A HeroQuest Episode for 7 players.

L a s t S e e n I n P a v i s
written by Newt Newport narrated by Rob Davis

The heir of a respected Lunar Noble family goes missing, presumed dead, on a Grand Tour of the barbarian lands of Prax . Five years later agents of the Lord in the City of Pavis, jewel of the Praxian wastes, report that his son has been seen in the shady lower class district of town. A party bound by honour andblood ties is hastily assembled under a veil of secrecy to find the answer to the age-old riddle:

'When is a ghost a man?'

D a t a: A HeroQuest Episode for 6 players.

B a d O m e n s a n d B a n g l e s
written & narrated by Dr. Moose (aka Stuart Moushir-Harrison)

In the damp and fertile lowlands surrounding the mighty Noshain River are the lands of Carraterre, home to the tribes of the Aulorey Nation. So far it’s been a good year in Lowclere, and for the Dornar and Jacquin clans. The heroes are guests at a banquet held to celebrate a forthcoming marriage when events take an unexpected turn… With the aid of brains, brawn and bravery can the heroes restore good fortune,avert conflict between the clans and deflect the wrath of 'the Taker'?

D a t a: A HeroQuest Episode for 2-6 players. Expected duration 4 hours.

T h e D a r k H e a r t o f t h e D r a g o n L a n d s written by Darran Sims narrated by Neil Smith

Six years ago the Tarnda clan was abruptly attacked and obliterated by the ferocious Dragonewts for reasons unknown. The only known survivors were the clansmen that weren't there at the time. They have occupied the Tarnda Tula since, fiercely guarding their new acquisition but haven't advanced out into anyone else's territory nor has anyone given any concern to their new neighbours for fear of the same happening to them. Yet now there are reports that the Dragonewts have packed up and left, returning back to their city. A band of explorers and warriors have been gathered to investigate the deserted villages and to try to discover why the Dragonewts have suddenly left, why they attacked and held this land, and if there is anyone or anything left.

However the main question at the back of everyone's head is 'Will the Dragonewts return?

D a t a: A HeroQuest Episode for 7 players.

T h e T a l e T h e f t
by David Dunham

Mysterious strangers have interfered in your clan rituals, and have taken one of your myths. In fact, you no longer know what the sampo is. Your task is to heroquest and regain the myth.

D a t a: A HeroQuest Episode for 7 players. Characters provided.

V o n d e r K u n s t e i n e n F u e r s t e n z u b e f r i e d i g e n
von Alexander Dotor

Dem Fuersten von Dajanpol Rabur mangelt es an Standfestigkeit - und die Thronfolge ist noch nicht gesichert! Ein Leben im Luxus winkt demjenigen, der ein Staerkungsmittel kennt. Eigentlich kein Problem fuer die Koechin der 9x9x9 Huehnerdelikatessen und ihren beruehmten Brei aus Geraden Bananen - wenn nicht vor einiger Zeit jemand den Wunderbaum gemopst haette. Und justament taucht dieser beruehmte Magier auf und beginnt, belebene Elixiere an den Mann zu bringen ...

D a t a: Eine HeroQuest Episode in Teshnos fuer 6 standhafte Frauen und Maenner.

~ C h a o s L o t t e r y G a m e ~

I n s i d e t h e E m p i r e
by Greg Stafford

Players will each play a Lunar Association, with its Leagues as Abilities, in a rivalry to take over the resources of a newly opened region. Will include "character generation" as part of the game.

D a t a: A HeroQuest Episode for 6 players. Lottery ticket 3,- Euro.

W o o d , B l o o d a n d S n o w
written and narrated by Neil Smith

The elderly boyar, Prince Dimitri, has been persuaded to make a pilgrimage to the village of Zubovo and worship the ikon there, reported to contain a fragment of the True Cross. But the journey is dangerous: the land is under the dominion of the Mongol Golden Horde, and the roving Teutonic Knights will kill anyone they consider to be 'heathen'. What will Dimitri and his sons find Zubovo, and will they survive it?

Data: A Mythic Russia Adventure for 6 players.

~ H o r r o r L o t t e r y G a m e ~

T h e D e r e l i c t
by Sandy Petersen

Modern-era nautical action with Sandy. Death in the icy depths of the North Sea.

D a t a: A Call of Cthulhu adventure by Sandy Petersen for 6 people. Duration 4-6 hours. Lottery ticket 3,- Euro.

~ H o r r o r L o t t e r y G a m e ~

H a l f M o o n
with Charlie Krank

’Mongrelization is overwhelming the purity of this world. Something must be done to halt it; otherwise, we all shall drown in a sea of degenerate and defective protoplasm.’

A reporter from the local NYC newspaper has vanished while researching a story. His editor would like him found.

D a t a: A Call of Cthulhu adventure from the unpublished SECRETS OF NEW YORK book. Lottery ticket 3,- Euro.

~ C t h u l h u S t r i k e s B a c k !~

The Kult of Keepers proudly present the following classic scenarios for your delectation at Tentacles 2005. The Kult of Keepers (KoK) are a traveling band of games masters who delight in devising and running Call of Cthulhu games at conventions around the world. The KoK devise and run the annual Call of Cthulhu UK National Tournament with appreciated support from Chaosium Inc.

Each scenario will run once over the course of the convention.

L a d y H u n t - S t a n t o n ’ s H o u s e P a r t y by Rik Kershaw Moore, Keeper – Mike Mason

Wedmore Lodge is a beautiful country estate as most of high society knows. Lady Jessica Hunt – Stanton’s house parties are just the business! Drinks, socializing, picnics and hunting! It’ll be a blast!

D a t a: A Call of Cthulhu Twenties adventure.

T h e Y e a r o f t h e D e v i l
by Wim van Hove, Keeper – Wim van Hove

996 has been a rough year for the inhabitants of Ghent. It started so well with an early Spring but this soon made way for a long hot summer and a very rainy autumn. Crops are failing, heralding a hard winter. And if this imminent famine isn't hard enough, people are starting to disappear too...

D a t a: A Call of Cthulhu Dark Ages adventure.

S p o r t f o r A l l
by Keary Birch, Keeper – Keary Birch

It’s February and the year is 1896. The one thousand year celebrations of the Hungarian Empire that are taking place all this year. It’s a time for celebration. Enjoy the ride and get acquainted with your traveling companions as you journey together to Athens for the Olympic Games.

D a t a: A Call of Cthulhu Gaslight adventure.

M i l a n C o n f e r e n c e
by Rik Kershaw-Moore, Keepers – Rik Kershaw-Moore & Wim van Hove

Respected members in the field of Archaeology, Egyptology and Mummification, you are invited to attend the 14th Mummification Congress at the Hotel Milanoflori Convention Centre in Milan. Don’t forget to pack your shorts and swimwear – remember there’s a heat wave on!

D a t a: A Call of Cthulhu Modern Day adventure.

H o l i d a y o f a L i f e t i m e
by Dave Lewis, Keepers – Matt Nixon & Wim van Hove

You deserve it. You’ve worked hard your entire life to be where you are today. You're the richest of the rich and the elite of the social and business worlds. Time to play and take time out from the schedule. Remember, you deserve it.

D a t a: A Call of Cthulhu Modern Day adventure.

T h e H o r r o r o f S l a c k M o o r by Rik Kershaw-Moore, Keeper – Rik Kershaw-Moore

Cattle and livestock are going astray in Slackdene. What secrets does the sleepy Yorkshire village hold? Get your tickets and catch the train to Harrogate for adventure!

D a t a: A Call of Cthulhu Twenties adventure.

K i n g
by Keary Birch, Keeper – Keary Birch

A smell of disinfectant.
Clean crisp sheets wrap around your body. Darkness.
Total darkness.
Something rattles nearby.
The air around you suddenly feels cold…

D a t a: A Call of Cthulhu Modern Day adventure.

W i t h F r i e n d s l i k e T h i s by Matt Nixon, Keeper – Matt Nixon

What do you do when you're invited to stay with an old flame at her family home on the coast? Bring all of your friends of course!!! After all, they'll be there for you...

D a t a: A Call of Cthulhu Modern Day adventure.

H o w t h e W e s t w a s L o s t
by Paul Fricker, Keeper – Paul Fricker

It's just past Valentines Day, 1873. Last week news arrived from Sears Brook that Judge W. Turner was killed in cold blood by the Clancy gang. Marshal Epstein was also gunned down whilst defending Judge Turner from these outlaws. It is up to you with the authority of the State of California behind you to bring these men to justice.

D a t a: A Call of Cthulhu Gaslight – America adventure.

~ T e n t a c l e s S a t u r d a y N i g h t S p e c i a l ~

The KoK will be running 3 very special scenarios Saturday night at Tentacles – pre-registration is required for each scenario. Please follow the links for your pre-registration!

H e s i t a t i o n

T.G. Gatsby, the famed entrepreneur, invites you to the society event of the year at his newly acquired mansion. Black tie. RSVP.

D a t a: A Call of Cthulhu adventure. For 6 pre-registered players.

R e g i s t r a t i o n: http://pcholt.com/fff_single.php?game=4

D e v i a t i o n

A night in Coombewortth House with dinner and drinks and a little on the side.

D a t a: A Call of Cthulhu adventure. For 6 pre-registered players.

R e g i s t r a t i o n: http://pcholt.com/fff_single.php?game=5

R e p e t i t i o n

The history of Sussex is rich and varied. Enjoy a weekend away with friends. What could possibly go wrong?

D a t a: A Call of Cthulhu adventure. For 6 pre-registered players.

R e g i s t r a t i o n: http://pcholt.com/fff_single.php?game=6

T h e C u l t u r e o f t h e D i r t y D o z e n by Sean Varney

On the night of 9-10 July 1943, an Allied armada of 2,590 vessels launched one of the largest combined operations of World War II — the invasion of Sicily. For some it was a chance to win back their freedom from the firing squad, for others a chance to strike a blow at Mussolini’s secret of secrets. But for others it was just a one-way ticket to HELL.

D a t a: A Call of Cthulhu adventure for max. 12 players.

P r o j e k t O m e g a - R a y
von Harald Stetzer

Wir schreiben das Jahr 2005. Die Charaktere sind Mitglieder eines geheimen Forschungsprojektes der US-Army. Die Forschungsbasis befindet sich irgendwo in der Wueste.

D a t a: Ein Call of Cthulhu Scenario fuer max. 7 Spieler. Die Charaktere werden gestellt. Zum mitspielen sind keinerlei Vorkenntnisse noetig. Spieldauer 6-8 Stunden.

D a s G e h e i m n i s v o n K n o s s o s von Nils Hinrichsen

Die Hochzeit eines gemeinsamen Freundes fuehrt Euch nach Kreta zu den Ausgrabungsstaetten der minoischen Kultur. Kurzfassung einer Bildungsreise  fuer vier bis sechs Investigatoren.

D a t a: Ein Call of Cthulhu Scenario auch fuer Einsteiger. Charaktere werden gestellt. Dauer ca. 6h.

O a t h o f B l o o d
mit Jan Christoph Steines

Wenn ein Auftraggeber ruft, beeilen sich die meisten Spielercharaktere. Noch mehr gilt das, wenn dieser Auftraggeber Dutch Schultz heißt. Denn Dutch Schultz ist in den 1920ern der unbestrittene Gangsterkoenig New Yorks. Ein Gangsterkoenig steckt natuerlich weder in Schwierigkeiten, noch hat er Probleme, aber es gibt dennoch Dinge, die ihm laestig sind. Wie die rivalisierenden Gangster, die vor kurzem wie aus dem Nichts aufgetaucht sind und sich ungeniert auf dem Gebiet von Dutch Schultz breit machen. Der Mord an den Booker-Bruedern bringt das Fass zum ueberlaufen.

D a t a: Ein Call of Cthulhu Scenario fuer 4 Spieler. Charaktere werden gestellt. Dauer: 4-5 Stunden.

D a o l o t h s e r s t e r S c h l e i e r mit Frank Heller

Physikerkongress in Berlin, 1927... Das kann nichts Gutes bedeuten - jedenfalls wenn man Cthulhu spielt!

D a t a: Ein Call of Cthulhu Scenario fuer 3 Spieler. Charaktere werden gestellt. Dauer: 3-4 Stunden. Das bislang unveroeffentlichte Abenteuer wird 2006 bei Pegasus Press erscheinen.

W a t c h e r i n t h e B a y o u
mit Wolfgang Schiemichen

Ich werde dort nie hinkommen, aber ich liebe sie: die Suempfe Floridas und Bilder verrottender Herrenhaeuser in den Suedstaaten. Und genuegend schlechte Filme habe ich auch schon gesehen. Also eine gute Voraussetzung für dieses Szenario.

D a t a: Ein Call of Cthulhu Scenario fuer 3 Spieler.

T h e O c c u l t e d L i g h t
mit Wolfgang Schiemichen

Von Froschmenschen will kaum noch jemand was hoeren, aber in diesem Falle gibt es da kein Entrinnen. Wirklich nicht. Und eine gewisse erotische Komponente ist dem ja auch nicht abzustreiten.

D a t a: Ein Call of Cthulhu Scenario für 4 bis 5 Spieler. Dauer ca. 6 Stunden.

S l o w B o a t
mit Wolfgang Schiemichen

Also, diese verrotteten Boote auf englischen Kanaelen, die tauchen in diversen Szenarien ja immer wieder auf. Sind ja auch recht reizvoll. Und ich liebe C.A.Smith. Ist ja schoen, wenn das dann auch irgendwie zusammenpasst. auch wenn es fuer diejenigen, die darin verstrickt sind, wohl kaum ein Entrinnen gibt.

D a t a: Ein Call of Cthulhu Scenario.

S O S . . . P l a t t f o r m N o r d s e e Von Christian Frerichs

29.021979, der Sturmumpeitschte Hafen von Helgoland. Meterhohe Wellen schlagen gegen die Buhnen, Gischt spritzt über die Kaimauer, Regen peitscht euch ins Gesicht... gerade kam im Radio, dass gestern der Schalker Trainer Ivica Horvat entlassen wurde. Noch weißt Du nicht genau warum Du hier bist? Wer sind die anderen Leute? Was um Himmels Willen ist so wichtig, dass Du bei diesem Sauwetter hier draußen sein musst? Irgendwas mit ner Forschungsplattform.  Die Fahrt hierher war schon die Hoelle! Etwas da draußen scheint nicht in Ordnung zu sein und gerade Du sollst jetzt DA RAUS...

D a t a: Ein Call of Cthulhu Scenario fuer 5 Spieler. Charaktere werden gestellt. Dauer ca. 5-6 Stunden

S c a r s
by Lawrence Whitaker

Every year the villagers of the Scarclimb Vale prepare for the ritual attacks of the Iqari who, with the ascendancy of Dagaz, are at the height of their powers. This year, the attacks did not come. Despite their relief at being spared, Consul yr-Raemanil is concerned: why has such an implacable foe as the Iqari not harried the Vale's people? Indeed, why have so few Iqari been seen in the skies above and around Scarclimb Rise? Acting beyond his authority as Consul, yr-Raemanil has instructed his regional investigators, the group known as the Maet'ěn, to venture into the Scarclimb territories in pursuit of answers. It is a perilous mission: Scarclimb is the Iqari's realm and denied to Cromaigne. No one has ventured into the mountains and returned; can the Maet'ěn succeed where death has been the only previous reward?

D a t a: 'Scars' is an epic scenario for up to 8 players, set in the new, collective world of Gwenthia, and specifically on the island of Cromaigne, being developed at ‘The Tavern’ (www.tavern.org.uk). The adventurers, playing the Maet'ěn (pronounced may-THEEN), will uncover dark secrets about Cromaigne's past and disturbing hints of its future. The scenario will be in the form of a mini-campaign split into two or three sessions, run across the weekend. Background information on Cromaigne, including characters for the game, will be provided at Tentacles. The game system is Basic Roleplaying (BRP), and so familiar to most Tentacles players.

A H o m e b y t h e S e a II.
by Pittel

Beowulf vs Resident Evil continues...
Since the Melnibonéan Overlords vanished, the Fjord of Bjarnstead is cursed. No one has been there for centuries but potential Artifacts of the Golden Empire are still waiting to be discovery. Are you prepared for richness or death?

D a t a: A high-powered Stormbringer Scenario for 6 players.

R o a d t o B a a k s h a a n
von Carsten Strasen

Was einst fruchtbare Erde war mit riesigen gruenen Weiden ist nun erstart. Die Felder sind ausgedoerrt und vertrocknet. Die wenigen Baeume sind nur mehr trostlose Stuempfe oder stehen wie Skelette in der Landschaft. Die einst wunderschoenen Windmuehlen sind verlassen und nur noch Ruinen. Es gibt kein Korn mehr, was zu mahlen waere. Nur noch Sand und Staub. Und in dieser Landschaft auf einer staubigen Straße erleben die zusammengewuerfelten Charaktere ein einmaliges Abenteuer. War es Zufall, der sie zusammenbrachte oder verbindet sie mehr als sie dachten?

D a t a: Ein Stormbringer Scenario fuer 6 Spieler.

~ G r a i l L o t t e r y G a m e ~

F o r e s t S a u v a g e
by Greg Stafford

Knights adventure in the Forest Sauvage to resolve their personal crises.

D a t a: Pendragon Scenario for 5 player knights. Pendragon characters provided. Lottery ticket 3,- Euro.

T h e C a l l i n g
by Louis Kolkman

Tomorrow is your day! You will become a knight! But first you, and your friends have to spend the night in prayer and meditation, in a lonely chapel...

D a t a: Pendragon Scenario for 5 player knights.

Last year, anno 783, King Charlemagne was once more campaigning against the Saxons, his mortal and treacherous enemies. You are some loyal Frankish knights, called to Ingelheim, where your king will hold his yearly Royal Court and inform you of this year's military goals. While everyone prepares for yet another bloody war against the barbarian pagans, you will have to deal with a very unexpected threat, and solve the problem in a very unexpected way...
May God be on your side!

D a t a: Pendragon Scenario for 4-6 player knights.

S u p e r w o r l d
von Volker Vincon

Die Heldengruppe der Elementals muessen einen Angriff einer Gruppe von Magiern abwehren, deren Kraefte ebenfalls auf den Elementen basieren.

D a t a: Ein Superworld Scenario fuer 3-5 Spieler. Charaktere werden gestellt.

B a t t l e a t t h e H i l l o f G o l d by Gregory Privat

The Hill of Gold: sacred site and HeroQuest location for almost every religion on the Lozenge, even if they all have their own reasons for its importance. However yours is not to reason why, but to lead your glorious army to capture the place, your religious advisers tell you. The Sun Domers want to keep it, but it's under attack from Lunars, Trolls, Orlanthi, and Durulz (don't ask). Lead your troops to take the Hill, then defend it from all comers!

D a t a: A tabletop miniatures war game for 5 players.

E i n e a r c h a e o l o g i s c h e R e i s e u m 1 2 5 0 v. C h r.
von Claudia Loroff

Ihr seid Mitglieder bzw. Bedienstete einer angesehenen aegyptischen Gelehrten-Familie. Euer Ruf ist weithin bekannt und ihr hab schon den einen oder anderen Auftrag im Namen von Ramses II erfolgreich uebernommen. Erfolgreich deshalb, weil ihr noch immer lebt. Ramses II ist zwar sehr großzuegig, wenn seine Auftraege erfolgreich ausgefuehrt werden, doch bei Misserfolg...

Seit einiger Zeit hattet ihr Ruhe und konntet euch euren archaeologischen Studien widmen – gerade habt ihr in einem alten Steinmetzgrab ein paar interessante und aufschlussreiche historische Steintafeln zu Cheops gefunden. Doch ploetzlich werdet ihr zu Ramses II gerufen. Mit einem mulmigen Gefuehl besteigt ihr eure Barke und folgt dem Ruf eures Pharaos, unwissend, wo euch euer naechster Auftrag hinfuehren wird...

D a t a: Abenteuer fuer eine 3-4 koepfige aegyptische Familie. Zudem sind der Sklavenaufseher und 1-2 ausgewaehlte Leibsklaven spielbar (max. 5 Spieler). Spielercharaktere werden vorgegeben, koennen aber auch angepasst werden. Das Setting ist cthuluid, ist aber nicht wirklich an ein Regelsystem gebunden. Dauer: ca. 4-5 Stunden. Achtung: Es wird sehr frei gespielt! Es kommt mehr auf das Rollenspiel denn auf das Wuerfeln an!

T h e W e r e w o l v e s o f B a c h a r a c h with Nils Hinrichsen

The remote castle of Bacharach is walled off from the outside world as a werewolf is attacking its inhabitants - the players - every night. Will you manage to identify the werewolves, and kill them before they take over? Will you as a werewolf manage to deceive the others about your identity?

D a t a: A minimum of eight players required; for up to 18 participants. Each round approximately 30min - several rounds this evening. Come and go possible.

~ M I B E v e n t s ~

T h e T e n t a c l e d C a s t l e
C a r C r a s h G r a n d S l a m D e r b y

Steve Jackson's MiB's invite you to come and play in a tournament of deadly driving, brutal violence and extreme car crashes. Watch in awe as the drivers launch their monstrous vehicles across the arena that is Castle Stahleck. Better still, don your racing leathers, strap on your machine guns and check your missiles for duds. It gone he hell tonight. We are scheduling a Tournament based game of Car Wars the Card Game for your deliction and delight. Come along and play, each game is less than 20 minutes, easy to learn, with prizes for the winner.

T h e M a d C o w M a s h

A bizarre tournament of cow tipping, horn locking, hide ripping fun. When you get tired of driving the cows come and test drive a turbo-charged steer, in Battle Cattle the Card Game. This tournament will run alongside the Car Wars demo, and is just as fun if not more so.

T h e 2 n d M u n c h k i n R h i n e l a n d S t o m p

Come and join in our deliciously wicked Munchkin Tournament, come and kick down the doors, steal from the Plutonium Dragon, meet the Wandering Monster and stab your friends in the back.

No more Grande Games added soon!

~ G r a n d e S e m i n a r s ~

A n I n t r o d u c t i o n t o G w e n t h i a

In the autumn of 2004, members of ‘The Tavern’ embarked on an ambitious project to develop an entirely new roleplaying world. Intended to be used with Chaosium's 'Basic Roleplaying' rules, Gwenthia is a huge collaborative project to develop the places, people, politics and creatures of these new lands.

After several months of work, Gwenthia is now ready for presentation to a wider audience, and we are proud to announce that Tentacles has been chosen for the first presentation of the project. This seminar will introduce:

The background to the project
Key themes being developed
Resumes of the different lands in development Plans for the future

In addition to presentations by those involved in its development, a CD is being prepared that attendees may take away and use as a new setting for their roleplaying games. Gwenthia is ready for play, and even though still in development, there is more than enough information to give gamemasters and players a solid, new world for exploration and adventure.

So join Simon Bray, Colin Driver, David Gordon, Darran Sims, Lawrence Whitaker and friends at the Introduction to Gwenthia seminar and help us celebrate this intriguing new project.

T h e h i s t o r y o f C a l l o f C t h u l h u i n G e r m a n y
by Frank Heller, Cthulhu Line Editor, Germany

2006 approaches - this means 25 year of Call of Cthulhu worldwide, and 20 years of Cthulhu in Germany. The game has seen rough times and glorious ones. The era of Hobby Products, the first "Golden Age" of Laurin, the hated Ars Ludi edition, the Dark Times In Between, and the era Pegasus. An in-depth overview of the history of our favorite horror RPG in Germany, with many stories and facts that were not publicly known before.

G e r m a n C a l l o f C t h u l h u - T h e s e c r e t o f o u r s u c c e s s by Frank Heller, Cthulhu Line Editor, Germany

Heard of Cthulhu Dark Ages? We published it in 2002. Heard of upcoming Malleus Monstrorum? It has been in German shops since 2003. Have you seen Worlds of Cthulhu magazine? Its mother magazine "Cthuloide Welten" has existed since 2001. Have you seen Origins Award-winning rulebook design by Chaosium? The German CoC has used that design since 1999. Who is behind German Call of Cthulhu? What is the secret of our success? What can you expect from us in the future, and what will you see from us in the English language?

More Grande Seminars added soon!

Crawling at you from some non-euclidean space deep within the vaults of the Chaos Society...

~ Y B O T V I N e w s ~

Its big! It's green*! Its ugly!

But its ooooh so talented....

Eternal Champion. HeroQuest. Call of Cthulhu.

Among the gems to be uncovered within... (Read English 30, RPG Lore 55, SAN loss 1D4)

And more! More!! More!!!

With art from Simon Bray, Dario Corallo, Sarah Evans, John Hughes and Darran Sims.

Ye Booke of Tentacles VI.

Coming soon. Chaotic, Crunchy, and Proud.

A fundraiser for Tentacles. A treasure of roleplaying arcarna. A gift for your descendents. An appetiser for the shoggoth in the basement.

John Hughes
Editor Ybot 5

~ N e w M a i l i n g L i s t f o r T e n t a c l e s ~

With the help of our steadfast technical adviser Paul Holt we have activated professional server-based mailing list software that will remove the need for Fabian to send out each newsletter manually to each list member. Make sure your e-mail address is included (if it isn't already) by sending a message with the subject 'subscribe' to:

     tentacles_newsletter_int-request_at_...

~ C o o l T e n t a c l e s G o o d i e s a v a i l a b l e ! ~

A great way to help Tentacles is to check out:

     http://www.tradetalk.de

and order the cool Tentacles Goodies available there!

Make sure you get one of the oversized Tentacles Group Photos (20x30 cm) for your empty, cold walls! Or just have a look at the happy faces!

Another great item is the Tentacles Compilation CD! It is a browseable Photo-CD with pictures from Tentacles 2000-2004 + extra goodies!

While you there make sure to order our fund-raisers Ybot 4 & Ybot 5 as well!

~ W h a t e l s e w i l l h a p p e n ? ~

Enjoy 3 days of Non-Stop Quality Gaming, participate in tourist scaring 'Trollball Mayhem', be eyewitness to Random Infoshrine Madness, marvel at the 'Refill Beer Fridge' Feat at 10W2, bask in the wonderful 'Castle Illumination', listen to Live Music and witness 'Otherworldy Dancing Skills' at 10W3, waste yourself in 'The Horror Lottery', playtest spell-checked 'Grande Games', win the Grande Quiz with your team, surprise yourself with 'No Problem!' Youth Hostel Management, be stunned by our 'Special Effects', buy refreshing 'Beercards TM', visit the OLAK (Only Local Area Kebabshop), listen to epic tales, tall stories and mythic panels, see the mighty River Rhine and be a guest again in our beloved medieval castle Stahleck to enjoy the company of one of the most wickedly fun and entertaining bunch of people you will ever find in this world or any other...

Fabian

-- 
~ Tentacles Grandezza ~
The HeroQuest, Call of Cthulhu
and Eternal Champion Game Fest
13th-16th May 2005
Castle Stahleck, Germany

Powered by hypermail