Actually there areexamples of chaos magic from all the 4 worlds, and
probably some chaos magic fromoutside of glorantha too.
The 5 worlds I consider here are the theist the spirit the essence
and the middleworld.
The grognards will correct me I am sure!
Regards
Rob
- In HeroQuest-RPG_at_yahoogroups.com, "Santo Sengupta"
<s.santo.sengupta_at_...> wrote:
>
> Namaste:
>
> It is fine to have treat Chaos as Theistic magic, but by its nature
it tends
> to break the rules of "normal" Glorantha. In my HQ game, I've been
running
> Krarsht as mostly "Theism", but allowing members to have
Krarshtides as
> Allied Spirits as well.
>
> Another Krarsht secret I came up with
> Secret: Summon Terrible Eater ritual (This ritual allows the
cultist to
> summon one of Krarsht's greater children, or control many lesser
> Krashtkids.)
>
> Ratings for the Terrible Eater are really up to the Narrator. I
would use
> the Alanthor writeup in ILH2 as an example, though perhaps a little
less
> severe. A Large M3, Lashing Tentacles M4, and Acidic Maw M5
abilities
> should be quite enough to inspire terror for the Hero.
>
> --
> -Santo
> "Aum Shanti Shanti Shantih."
>
>
> [Non-text portions of this message have been removed]
>