Re: Eastern Islands: jungle, monkeys, temple and Extended Contests

From: Philippe Sigaud <sigaud_at_...>
Date: Thu, 14 Dec 2006 21:30:42 +0100


Santo Sengupta:
> Namaste Phillipe:
>
> I do like your wild jungle adventures, but to truly get some more East
> Islands flavor, I would humbly suggest another obstacle: stumbling upon an
> half naked ascetic, deep in meditation.
>

It's a very good idea, Santo. I forgot mysticism for a time, but it's present in my game. A recurring NPC (in dreams) is Ezel Balurenesh, the mystic Keet from Revealed Mythologies who swam to the end of the world and beyond, to find Adlanari or Theya or neither. He is there to show them a duck-like character who is both respected and respectful.

Pembo Pembo, the cliff-sculpting giant ape, is also a mystic. Gods will stop to be heard (or will stop to speak?) near him, and spirits will flee.

> If the Heroes totally botch it, and disrupt the mystics long austerity, he
> may succumb to Temptation and curse them with misfortune.
>

Hum, tempting (wihout pun). This mystic could be under a waterfall, reminiscent of Shiva meditating under Ganga, and skyclad and covered in ashes.

But, right now, I'm trying to introduce NPCs only in limited numbers (and to dump many roles on one NPC) and only if I can attach them strongly to a 'campaign theme' or a player character. The game is..., say, about 'religious obligation against political needs against personal life'. But then, it's almost hardwired into the HeroQuest rules ;) And 'Social order, personal freedom, what will you do?', somewhat linked. Dormal IMG has been imbued by the power of Opening. Opening not only the seas, but societies, breaking laws, getting worlds apart to touch, etc. No barrier will stay. A true embodiement of the Hero Wars! He is a blade cutting through the world.
My players are beginning to see him as a sort of live nuclear weapon, sought by half the world for magical reasons and dangerous to all. And well they should :)

So, the one mystic I plan to introduce a bit later is a small boy from the rightarm Islands (in Kethaela) the players encountered a few times already in another game and who is the reincarnation of a great sage. Keets looked for him for many years and were astonished to find him so far from home. Now, they're bringing him back to Vithela.

> The gender of this ascetic can be tweaked to fit your groups need. Falling
> in love with some exotic beauty who has taken vows of continence is also
> extremely Vithelan.
>

Ohh! I may steal this one. I have an agreement from most of my players to present their characters with possible lovers. And I give Heropoints when they accept it :)
> I really love the cannibal monkey idea, and may have to steal it wildly when
> my Teshnan and Lunar Heroes go exploring in the East.
My fave in this game right now is the main 'villain', a crazy Kralorelan sect, bent on giving power to the people and getting rid of the divine order which governs Kralorela. They are all misfits and transgressors : magically, sexually, etc. No more mister rice guy (sorry)! Some kind of weird fusion between communist, transhumanist and ultra-liberal ideas.

And, Santo, you gave me many to think about concerning dream magic. Thanks!

  Philippe

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