Griffin Island/Mountain and different "technology"-levels

From: Christian <Toksickburn_at_...>
Date: Wed, 20 Dec 2006 11:57:14 -0000

Hi!

I hope this is the right list to post this question.... Im currently having fun with doing a RQ to HQ conversion of the Games Workshop edition of Griffin Island.
The setting is coming so much more alive through the rules its really amazing !!

There is one aspect id like to hear your opinion on. So the (Bala)Zarings are hunter-gatherers with no access to metal, i guess that means flintstone-spearpoints and leather clothing protection, while the inhabitants of Nidik (that is Trilus in the Gloranthan version i guess) benefit from a friendship with the dwarves. The citadel guards, as the book says, are overproud, even arrogant about their superior metal equipment. Now despite giving the guards an ability „overproud of their metal equipment", how would you handle the superiority of the metal weapons ? I dont think that edges really do it justice. Maybe an inprovisiational bonus/malus would be better ? So flintstone-spear against metalarmor -10 or something like that.

all the best

Christian

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