Quoting Jane Williams <janewilliams20_at_...>:
>> Yes, that's the general rule I follow.
>> But it is complex, after all. Combat is an ability
>> within the Warrior
>> keyword. Can you use a keyword to augment itself?
>
> And what happens when an ability comes from more than
> one keyword? Combat could be from profession, or
> homeland, or even magic, in some cases.
Of course we often/regularly have abilities in magic and profession that augment each other.
I don't know of a culture that would have combat as an ability in
their Keyword. Combative, sure. Argumentative, hostile, agressive,
naturally. Can they be used to augment? Depends on:
1. the situation.
2. the GM
> Tricky, if you
> want hard and fast rules. Which I don't, personally,
> but others do.
HQ is meant to be flexible, and absolute rules are hard to find or to enforce. There are always exceptions. I dislike minimaxing--exploiting the rules for the sake of advantage. I always encourage starting from the story, no the rules.
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c/o Greg Stafford
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