- In HeroQuest-RPG_at_yahoogroups.com, "dirty_trollkin"
<dirty_trollkin_at_...> wrote:
>
> SO .. my question about the Humakt myth came from a loose Seven
Samurai setup I was
> thinking about for a gruop of Humakti. Which lead to wheather or
not you could run a Dogs
> in the Vineyard style campaign for Humakti.
> My initial thoughts were that I'd use a variant of the Torkani
with a tribe in trouble and group
> of Torkani Humakti going from stead to stead acting as Judge Jury
and executioner, and
> setting the tribe back on track.
> If you where going to run such a game for 3 or 4 adventures, how
would you set it up and
> what calamity could be besetting the Torkani?
> Realizing that My Glorantha may vary I'm a bit troubled with the
idea of the Humakti acting as
> such. I guess if the trouble needing to be righted were a matter
of honor...
>
Considering that Humakti are one-trick ponies and the DiTV embraces
a myriad of moral choices and duties in a socially isolated locale,
it might work better as Yemalions in the Vinyard.
The Gautama's Vision scenario from Sun County screams out for some
Dogs to visit a small, cursed village baking in the sun...
Jeff