>> Armor is also divided in a similar 1/3/5 system, >> with shields adding a +1. >> Armor is generally considered along a fabric angle, >> with leather, furs, >> cotton padding, etc. at the low end, flexible metal >> (Chain, lamellar, Scale) >> armor in the middle, and Full Plate at the upper >> end.
This is the original Hero Wars method, where equipment generally provided an edge (increase or decrease to the AP bid in an extended contest). I always kind of liked this method better. But I think I'm being persuaded by the "new" idea of assigning equipment ability scores like everything else and then using them as augments (although with the new thinking on augments, I don't know how this would work - but I like anything that leads to the cessation of 'scouring the sheet for augments' on every roll).
BKC
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