>My players really like to see their characters get better at things
>and become movers and shakers in the world (like the D&D model of
>low power to very high power). I hope HQ2 will support this!
Yes.
Don't get confused by the fact that the stories don't slowly become pushovers as the characters get more powerful. Which is how D&D works too -- 10th level characters don't fight 2nd level monsters.
-- David Dunham Glorantha/HQ/RQ page: www.pensee.com/dunham/glorantha.html
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