A convention game would be a single session with a character nobody knew anything about, so I'd guess almost everything would be fresh. Can you be more specific?
I hadn't thought of it before, but perhaps the new rules are trying to change the philosophy behind augments? Like this?
OLD STYLE: I want to win this contest. Therefore I must find the most/biggest augments I can to get. Which might be the same augment as last time, but so what.
NEW STYLE: You have improved the collective story through your entertaining description/character revelation, so have this bonus.
When I've been narrating, from HW through to HQ1.5, I've tried to have descriptions first, numbers second. I don't like "I use by Warrior Keyword" as an answer to the question "How do you fight the Lunar soldiers?". Perhaps the new rules are trying to do something similar for augments?
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