Re: Using HQ2 for Exalted? - Virtues

From: andrew.d.scott_at_...
Date: Tue, 29 Dec 2009 11:45:06 -0000


Thanks for doing that. I was about to compile our myself efforts but you've saved me the trouble. It's much appreciated.

I really like what you've done with combos, it's nice and simple and provides strong mechanical incentives for purchase. In my own game I'll allow characters to build on them, adding extra charms as they see fit but paying a HP cost equal to the total number of charms in the combo with each improvement. That way character sheets won't become cluttered with redundant combos.

Regarding perfects and limit: it seems pretty steep to add five permanent points per use. Is this a balancing issue? My current thinking is to keep +5 per perfect, but make it a lingering benefit that lasts for the duration of play. If it's still there at the end of the session the character his permanent limit by 1 point per +5 accrued.

I'd also include a line or two on perfects countering perfects. It's bound to come up at some point.

Thanks once again for hosting this. You've done some sterling work.

Powered by hypermail