Ah, that's the good stuff! Combines the old-time feel the language gives it with the modern sensibilities of a contemporary comedian. Definitely reminds me of gaming sessions.
To bring this back on topic, do people find that the players are working withing the Gloranthan framework of culture, or are they introducing a few modernisms into the setting? I find that the most difficult part of GMing, keeping the anachronisms out.
Roland
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