True. The game doesn't have the 'heal 2' but considering that, at the end of a battle/scene, anyone who's not beaten to a pulp is fixed up, I sort of assume that the sort of healing which deals wth nicks and bruises. (Hmmm. Magic to deal with Nick... I like that. It probaby involves kittens and pop-tarts.)
Other, heavier duty healing magic is not generally availble except through the proper subcults. I rather like this. Which makes the fact that a Bevarn healer is practically _THE_ default choice for followers is actually rather interesting and informative.
Jeff
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