> I mean, no game is ever EXACTLY canon, becuase a GM necessarily has
> to introduce new data when they build their own game. What I am
> interested in is the shared glorantha, the bit that (orlanthi) all
> games will have in common. I do not know if this applies to
> subsidiary products, or to fan material, or to what extent.
You have taken the first step. Canon is non-canon. Non-canon is canon. Either is acceptable if it is what is.
Powered by hypermail