> From: bjm10_at_...
>3a: Write the other myth--the one that involves Telmor not being told
>off. Theoretically, every possible myth already "exists", and all
>that happens is that they are "rediscovered". But here's the trick to
>that: Myths are ruts. Ruts are good--"good" meaning "useful". Ruts
>are what allow carts to run smoothly and along known tracks.
>Switching myths "sideways" means you have to yank your "cart" out of
>one set of ruts and into another. You risk breaking a wheel or
>finding out too late that these ruts lead to a Bad Place, Indeed (TM).
>Gloranthan mythoquesting is very faerielandish. Stay on the Path and
>be safe. Wander off the path and the likes of Baba Yaga can come and
>get you--or even worse, Weeping Gorilla!
Yes. I think the main options here are writing the other myth or branching
back to the original one (e.g., Telmor betrays Yinkin and they fall out).
In the latter you just discovered a secret detail in the old myth.
Thom