BA towns

From: elysia69 <elysia69_at_...>
Date: Fri, 15 Feb 2002 14:20:57 -0000


Peter Nordstrand <doctorpeace_at_y...> :
>> harvest. This takes the burden of supporting them off their clans,
>> and is at the same time often welcome and cheap labour for the
>> surrounding tribes.

contracycle <gamartin_at_n...> :
>Plus, they get to socialise, make contacts, find romantic partners,
>all the sorts of things that one might want or need to get beyond
the
>immediate clan environment for.

Yes, I agree. I'm looking particularly at areas where individuals don't need to co-operate with authority to have adventures. The prohibitions against kinstrife, wyters and asking permission crossing tulas interfere a great deal with this, therefore I'm looking for all those areas where people are in close proximity with those who aren't kin.

So we have:

1)Cities
2)Wandering bands of all sorts
3)Tribal Moots
4)Specialist Temple pilgrimages
5)Traditional inter-clan festivals & markets

Any more would be appreciated.

With reqular "traditional" festivals you are presumably going to a have a few hundred people crossing the tula. How is the patrol going to deal with this? Are they going to do the traditional greeting on all of them?

Peter Nordstrand:
>IN THE TOWNS
>In my opinion, a town consisting of 100 -300 adults is not noticeably
>different from any other stead. The most important feature, that
separates
>it from your average stead, is probably the marketplace

Yes, I like this. So a town is a very big stead. Is this generaly the consensus or canon?

John Hughes:
>Yep. And since chieftains change, and come from different steads and
>bloodlines, over time close kin from a variety of places will
establish
>dwellings at the chief's stead.

Trying not to over-labour the point, are any of these from outside the clan?

Cheers,
Tom

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