Vedr. Re: King = Initiate

From: sverre larne <sverrelarne_at_Pm6s_F_46BQRp8DYXrOcmd92lMgJczqTtsoojY9KO76w2pMYXOxVPhNqOzSSqprI>
Date: Tue, 19 Jun 2007 19:09:09 +0200 (CEST)


What kind of magic system are you using if not the RQ?    

  SGL.                        Jeff Richard <richaje_at_qE1wiCUSAvyG9sB2u1L3WFw2jZe_ZCMhfrMSFWqaSQ-HSayPfIp-mWFqqxxcg9uB8qREZi4r8L5z.yahoo.invalid> skrev:

          > >The game rules are just a mechanic to help you run games - they should
> >not determine the game reality or dictate the story.
>
> What a pile of shit, what the hell else are rules for then?. Why was
> Dar not just listed as having no devotee worshippers and therefore no
> secret.

I am sooo tired of little rules lawyers saying that everything has to fit in exactly with the rules format. The rules are ONLY for helping you run games in Glorantha. The rules exist ONLY for convenience, nothing more.

> If rules are so unimportant what the fuck are you doing tweaking
> another ruleset to match your new fucked up vision of Glorantha.

Rules are pretty unimportant, but most players like something a little more complex than RPS or the mechanics I use in Freeforms. My players are mostly German (since I am now in Berlin) and the language issues associated around with playtesting the new draft of Heroquest is more work than I want. So we're using Pendragon + a magic system to model Gloranthan magic (and not the RQ system which I think is way too mechanical).

And I run games. I don't just whinge pathetically like you.

Jeff          

GBC's Portal to Glorantha - http://www.runequest-glorantha.com   GBC's RuneQuest Links & Glorantha Links - http://www.runequest.info

[Non-text portions of this message have been removed]            

Powered by hypermail