Re: Re: Glorantha Online & Glorantha Offlin

From: John Machin <orichalka_at_-8Z2SbkP_TQDPIxH2_BB_TCDsNn7NpUrL9r8HKAqS-OT37kgIlRFMGQ_hhw4TofsJ_>
Date: Thu, 5 Mar 2009 08:46:02 +1100


2009/3/4 Stewart Stansfield <stu_stansfield_at_G6mLvCKt_bw49HNSTJayq-9DhVv4PFVAm6Z0tuXl4RtS2m4c7yo_0IQRo_EPsX6HVwoRYmpPAfT2ffp9JdNd9g.yahoo.invalid>:
> Of course, the irony is that under-developed social rules, for example, in part existed because conflicts of such a kind were resolved
> via voce at the table. Everyone would argue with each other over, gang up on the GM and force a compromise. Pretty much like some
> N-word games I've been in, then...

This still sounds like a recipe for Nutty Gamer Drama to me. And since most Gloranthaphiles are Nutty Gamers by definition (or else are Nutty Mythanthropologists (Misanthropolgists? ho ho!)) I don't think we need more of that!

> More importantly:
>
> WHICH FUCKER STOLE MY NUMBERS?!
Zistorite heroquesters.

-- 
John Machin
"Nothing is more beautiful than to know the All."
- Athanasius Kircher, 'The Great Art of Knowledge'.

           

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