>
> At 11:32 AM +0000 4/3/09, Stewart Stansfield wrote:
> > > So, roll on Mongoose. They, at least, are making an honest
> >> simulationist RPG for fans of the greatest of old-school
> >> simulationist game worlds.
> >
> >Oh for an 'honest simulationist RPG' that was something more than a
> >self-consciously weighty and detailed combat system that
> >contrastingly diminishes most other notions of endeavour and
> >existence to 'yeah, yeah, just roll a d100'.
>
> Yeah, I didn't say I actually played the thing. But Gloratha
> is the great simulationist setting, and a nice solid old-school
> simulationist game is likely to keep it happily in print.
True. But it don't help with the problem Stu's talking about. ('Course, how many different systems can you expect to have for one setting...?)