It's not GURPS: Glorantha that I'm working on, since I intend to use the RQ stats (with some modification to POW--the most broken of the RQ stats), percentile skill rolls, and building skills up from default with the RQ-style category modifiers. However, a lot of other elements from GURPS (combat adapted for percentile use, magic adapted from GURPS rules--NOT the vanilla "GURPS Magic" system though, and the much more extensive GURPS skill list).
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