Re: overcrowded and malnourished cows; unable to build shrine

From: Martin Crim <MCrim_at_...>
Date: Thu, 10 Feb 2000 14:22:27 -0500


At 01:20 PM 02/10/2000 -0500, you wrote:
>From: "KYER, JEFFREY" <jeff.kyer_at_...>
>> 1. On the tula screen, oftentimes if I pass the mouse over the cows the
>> line at the bottom reads "these n cows are overcrowded and malnourished."
>> Yet on the agriculture screen, the ring members say we have more pasturage
>> than we need. What gives? If the cows are not producing as well as they
>> could, shouldn't an advisor tell me to expand the pastures? If not, then
>> why the message that appears just on the tula screen?
>
>Wow. I've never seen it do that. I think you have to expand the
>pastures manually as croplands automatically (I suspect) encroach on
>them. Clearing land for more farms and pastures has to be done manually
>as it impacts on a bunch of other things like hunters, annoyed foxes,
>small spirits and guys named Harrek (okay, I'm joking about the last)

Well, that's something that needs to be tweaked in version 2.0.  

>> 2. Having sacrificed for Humakt's blessings and having a Humakti on the
>> ring, I was nonetheless unable to build a Humakt shrine. I thought perhaps
>> that it was too cold, being dark season, for construction. But the same
>> held true in Storm Season. The button stubbornly remained unlit, and
>> provided no explanation. Usually if you can't build/expand a temple, the
>> message will be "you don't have enough worshipers/sacrifice for blessings
>> before building a shrine/you can't afford it, you busted stickpicker, you."
>> What gives?

>There's only a certain number of shrines/temples/GTemples depending on
>(in descending order) your population, your allies, whether or not you
>are in a tribe (and how big it is your trade links, ) and how friendly
>your neighbors are.
>
>Are you sure you had the blessings? I've never seen this particular
>problem. I presume Humakt was not mad at you (or you'd have said so, I
>think) Make friends with your neighbors (get a few more allies) and see
>what happens.

Yes, I'm sure. No, Humakt wasn't mad.

--Martin

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