For the most part my position was "well, isn't that how life goes sometimes?" but I was thinking about it some more, and it occured to me that if it annoys enough people, having some method of remedy would be nice. It doesn't have to be automatic, easy, or convenient, simply something that is available if the problem is severe enough.
Gee, sounds a lot like heroquesting, doesn't it?
I was thinking a possibly "simple" patch (i.e. it
would only require one block of software to be edited,
hopefully) would be to add another option to one of
the heroquests. I could see any one of the following:
1) Ernalda--"Gain Ernalda's blessing on children born
this year, to make them into heroes." (could then use
the same feature as the omen that says children born
this year will have a glorious destiny).
2) Issaries--Attract new nobles. The lord of
marketing puts out the good word, and a few young
bucks show up looking to join your clan and make
themselves famous (probably would have a negative
impact on clan mood, they may stir up trouble if they
don't get on the ring or get to lead missions--putting
in these features could be more work than it is
worth).
3) Challana Arroy--"Heal our nobles of the hidden
scars that hold them back" a few of the nobles that
were not available as leaders get over their shyness,
disabilities, or whatever, and make themselves
available. Should probably emphasize cults with no
available leader (our leading Uraldan didn't want to
get involved with clan politics until Ch. Ar. took
away her doubt of her own judgement).
4) The Making of the Storm Tribe--"Gain Orlanth's
blessing to add new noble families to the clan." Two
or three nobles, a few thanes and a few dozen carls
show up at the end of the quest to be adopted into the
clan.
Now, obviously the good folk at A-sharp probably don't want to put any more major work into the game, so the whole subject is probably moot, but what do people think of the general idea, and what quests and results would you think are appropriate?
--Bryan
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