Re: Re: seizing land; ceremonies; heroic combats

From: Martin Crim <mcrim_at_...>
Date: Fri, 03 Mar 2000 15:58:13 -0500


At 11:02 AM 03/03/2000 -0800, David Dunham wrote:
>Martin Crim wrote
>
>>Another thing I'm trying to visualize is taking another clan's land. I
>>have killed or wounded every defender yet they have refused to yield the
>>land. Obviously, this is something that entails magic, law, and military
>>force. But what does it look like when you've got these wounded guys
>>saying "hell no, we won't go" and my healthy victorious army can't just a)
>>slay them out of hand or b) throw their sorry butts off our new property?
>
>Must be the crying women and babies.
>
>Or the hostile land spirits raising the hair on the back of your
>warriors' necks.

Those would do it.

I humbly suggest that either of those bits of information would enhance the game if inserted into the results text from a battle where your army triumphed but failed to take land.

>Martin again:
>
>>I get the distinct impression this windlord I'm facing is an outsider who
>>has come to fight for my enemies. ***
>That wasn't our intent -- the idea is that before this battle, the
>other clan has done special preparations to help pump up one of their
>guys. And/or it's just his day. Or for once he's not exploring or on
>a mission to extort tribute from another clan.

OK. I misunderstood.

Isn't it cool how KoDP is a major avenue for understanding Glorantha?

--Martin

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