Re: and the poor get poorer

From: bjm10_at_...
Date: Tue, 9 May 2000 13:34:19 -0400 (EDT)

On Mon, 8 May 2000, Bryan Thexton wrote:

> I recently started a new game, again on the hard
> setting. The clan is friendly towards dragonkind. We
> happen not to have a trickster in the clan.
>
> I didn't realize what a horrible combination this is.
> Without offending our ancestors, we couldn't kill the
> wyrm in the mountains, and without a trickster we
> couldn't take a part of its treasure, so we just made
> friends.

That's not bad. It's not a bad thing at all.

> Soon, we found ourselves good locked. We have only
> one trading route, so we generate just enough profit

So MAKE MORE!!! You don't need a Trickster to get new trading routes!

> we'll find something useful when we explore)....just
> warning that if you are starting a clan that is dragon
> friendly, if you find you don't have a trickster you
> are apt to be facing a real dilemna with of goods.

Simply wrong. It contradicts all my experience in this situation. I've had clans in this starting situation and no trouble with good. Issaries is my friend!

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