My thoughts on interesting new event ideas:
either:
1)one that is most likely to happen in the early years
(pre-tribe at least), when some
shaman/mystic/trickster type figure shows up, saying
he heard whispers on the wind that the seed of a new
thing had been planted, and that whisper led him to
your clan. If you treat him well he'll bless the clan
stead, perhaps giving a point or two of magic, very
low losses in stored food that year, or some other
minor thing helpful for a struggling new clan.
Basically a random "help you get your feet under you"
sort of event.
2) A new encounter for explorers in "vanilla" areas of
the map. Perhaps a group of bandits who offer to help
you raid an enemy, giving you excellent chances to
evade patrols, but hurting your repuation? (granted,
somewhat similar to the existing event with the
praxians)? Or perhaps your explorers find a nest of
bandits that you can raid and (hopefully) wipe out,
resulting in less bandit activity for a few years?
These would be my top 2 categories for a new event, at
any rate.
--Bryan
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