On Sun, 29 Feb 2004, Bryan Thexton wrote:
> - sacrifice to the god in the seasons before the quest (so that the
> sacrifice flame shows up next to the god on the magic screen).
> - put sacred time magic into things that god is apt to care about
> (crops and children for Ernalda) and don't put sacred time magic into
> things that god is opposed to (war for Challana Arroy, healing for
> Humakt)
> - each god has things that they care about, and doing those before the
> quest probably helps. A lot of this is guess work, but sending
> diplomatic and trading missions for Issaries, not raiding for Challana
> Arroy, raiding for Humakt, cattle raiding for Orlanth, are some of the
> things to think of.
> - Some of the gods are rivals. The quests tend to be harder if you are
> supporting the rival god more strongly. Again some of this is
> speculation, but the likely pairs are Issaries vs Lankhor My, Challana
> Arroy vs Humakt, Uralda vs Urox.
>
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